Unity Networking From Scratch for (Unity 5 to Unity 2018+), An Introduction to Unity's UNET API
Created by Penny de Byl, Penny de_Byl
What you'll learn
- Create multiplayer games and connect Unity created applications over a network.
- Understand the different roles played by servers and clients in a network.
- Be able to use remote procedure calls to synchronise player-character states in a networked game..
- Before starting this course students should have experience using Unity and writing C# code.
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